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Devlog
The Dice and Deck of Cardthulhu
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Devlog
play play play
May 01, 2026
by
athruimedia
I have been adding new ideas and refining the game for the last few weeks, it has really been going well...
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Game play
April 15, 2026
by
athruimedia
A dicey game earlier, but I still managed to win. I play a combination of NORMAL and CHALLENGING to get a nice flavour...
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Game over fix
April 15, 2026
by
athruimedia
I also found that if the game is over early, it is a pain to shuffle all over again and it makes it frustrating, especially if the player is at the normal level of difficulty. To combat this, I have a...
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Simplifying
April 15, 2026
by
athruimedia
I have been play testing a lot and because of that, simplifying the rules. This is important because I don't want it to get too confusing. I had a good session today and won...
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Game play
April 08, 2026
by
athruimedia
The game is coming along. I haven't won as much as I am using a combination of challenging and easy to see how it plays out. When I played easy before, I was winning more often than not. It is also in...
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Gaining tokens and keeping
April 04, 2026
by
athruimedia
The more I play, the more important it is to keep tokens and not use them up. I found that the game was ending in a way that I didn't like, but that is because I was not saving my tokens until the end...
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Last cards
April 03, 2026
by
athruimedia
I have found at during the game, if the player has 3 cards left, I need to add a roll dynamic to keep things interesting. I am going to test this theory out...
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New sheet for stats tracking
March 29, 2026
by
athruimedia
I have created a new table that will help keep track - this is helping. I am also thinking about keep stats and tracks of rounds that might really help to work on strategies...
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Game mat
March 27, 2026
by
athruimedia
Setting up the game mat is pretty straight forward but keeping the cards in check is challenging, especially when the game mat gets full. I am trying to think of a way to keep the cards stationary...
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Card shuffler
March 23, 2026
by
athruimedia
I bought a simple manual card shuffler for the game. Shuffling cards is not difficult, but it does take time. This way the cards are more likely to be random and shuffled properly. I can rapid test th...
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updates
March 22, 2026
by
athruimedia
Updating the instructions from the draft is a good way to process the flow of the game. It helps me to go through what can happen and also "rare" occurences that might happen during the game...
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Adding instructions
March 21, 2026
by
athruimedia
It is interesting when playing a game how much the creator takes for granted. I went through the game multiple times and have been updating my instructions accordingly. I got for walks nightly and pla...
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More adjusting
March 19, 2026
by
athruimedia
I really like playing the game as is, but I noticed that I am winning far too many times so I have decided to make it with two levels, one easy and one more strategic. I am going through the game and...
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Adjusting
March 18, 2026
by
athruimedia
I have had to adjust some things for this, not sure if they make it better or not. I will be play testing many times today. Waiting for a card shuffler to come in the mail. The playmat will need to be...
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Game testing
March 16, 2026
by
athruimedia
After playing most of the afternoon, I am going to have to change some of the rules to make it more grounded and also more fun...
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RGP - dice
March 15, 2026
by
athruimedia
Using a new system for adding rpg elements - dice rolling. I have a system for the beginning of the game, similar to a "character creation" but without a character...
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Testing, testing, testing
March 14, 2026
by
athruimedia
I have tested the game many times now and I am finding new ways to make it better...
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Tokens added
March 14, 2026
by
athruimedia
I have a theme for the game but I am using the word "tokens" for now as a placeholder. The token are what the player will earn/gain during the game. The player will use these token to improve their po...
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Getting the rpg system with cards
March 13, 2026
by
athruimedia
I wanted to create something that had rpg elements similar to finding items or hit points. With cards it is a little difficult. Presently, I have come up with the mechanics for the card game, but I ne...
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The Dice and Deck of Cardthulhu development
March 13, 2026
by
athruimedia
I started this project last month with the idea of creating a solitaire type game, but with RPG elements with a theme of cosmic horror...
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